Sorry this took so long to put up, I've been dealing with things and been busy.
We left our heroes resting outside the cave wherein lies the lair of the Kobolds.....and now we continue the adventure...(now with speech and dialogue!)
"The cave lies behind that waterfall", Treeface points out after the group has finished resting.
"Good job we don't have to climb..." replies Spartacus, "hey - why don't you go check it out, just uh...pretend you're a tree or something."
"Oh, ha ha very funny", Treeface shoots back, before nodding his approval at the plan and moving forward stealthily into the waterfall.
Inside he sees a large amount of kobolds scurrying around, though he can't see too far into the cave - just what could be considered a small chamber. They don't spot him however, so he calls out to the two waiting outside and charges into the cave at the closest creature. Dropping it quickly in one hit, the attack alerts the rest of the cave to his presence - but before they can react, he swings through to the next kobold and kills that one too.
Then they react - shouting mindless insults they surround Treeface and swing at him with an array of weaponry, only a few scoring hits before Spartacus charges through the waterfall with a roar - downing a third kobold. Apate steps nimbly just inside, staying near the entrance, but mindblasting a nearby kobold with enough ferocity to kill it.
The kobolds are falling thick and fast as Treeface swings through another one, though he's taking quite a lot of hits as well. The swirling melee continues before a shout of challenge echoes through the cave entrance as a huge, battle-scarred goblin shows up.
"You dare disturb the lair of Irontooth?!? YOU DIE NOW" he shouts, before joining the melee, bringing with him two shield-bearing kobolds and a wyrmpriest.
Spartacus immediately changes his target, charging through the cave to swing down at Irontooth, though the blow doesn't seem to have much effect. Spitting in his face, Irontooth returns the blow with his own battleaxe, hitting hard and accurate - leaving Spartacus bleeding heavily.
Apate is doing his best to whittle down the remaining kobolds, but a Dragonshield makes a beeline for him and starts attacking with vigor, directing his attention solely on it.
Treeface finishes off the last of his enemies and heads over to help out Spartacus, who is giving as good as he gets. Irontooth is now covered in miscellaneous cuts and wounds, but is still fighting strong as his eyes begin to glow red. Several of his wounds close up by themselves - though a few more attacks from Spartacus open them right back up.
Apate finishes off his enemy with little health left in him to aid the other two - who seem to be doing just as badly. Eventually they whittle Irontooth's strength and energy down and Spartacus pulls back for the final blow.
"KALAREL AND LORD ORCUS, PREPARE MY WAY", the goblin screams as the axe falls down, ending his life.
The group stops to rest before looting the bodies, coming out with a large array of weapons and some gold. Irontooth himself has a pouch containing a small silver key, and a message scroll which reads as follows:
"My spy in Winterhaven suggests we keep an eye out for visitors to the area. It probably doe not matter; in just a few more days, I'll completely open the rift. Then Winterhaven's people will serve as food for all those Lord Orcus sends to do my bidding."
Upon searching the rest of the cave, the group finds little of interest except for a pile of miscellaneous items and scavenged clothing. In this pile however, is a chest - which the silver key unlocks with ease. Inside, the trio discovers a large stash of potions, just over 400 gold pieces, and a piece of magical hide armour - which Spartacus immediately claims.
(DM NOTE: +1 Dwarven Hide Armour. +1 to AC, +1 to Endurance checks, Daily power - as a free action regain HP as if you had spent a healing surge. Extra Notes: Yes, I did just convert the Dwarven Chain Mail to a Hide armour. This group needs it. :P)
"That was one hell of a battle", exclaims Apate, "I think we need to rest more before investigating that burial site..."
Treeface immediately replies, "Agreed, let's set up camp here for tonight, and head out in the morning after our wounds have had time to heal and our energy replenished."
"I'm interested in this note about a spy in the town....I wonder who it could be..." inputs Spartacus, though the discussion is lain aside for another time, as the weary adventures make camp and make mindless small talk until drifting to sleep...wondering what the next day will bring them....
In the next part, our adventures set off in search of Douven and the burial site. What will happen? What will they find out? Who could this spy be?....